General Matchmaking
+Instances of September update maps (Boundless, Pit Stop, Sand Tarp and Epilogue) and their default counterparts are shuffled around and removed in some instances to remove some of the redundancies.

Social
+Social Slayer – Team Snipers and Team Shotty Snipers removed.
Ranked
+Team Slayer – Team Snipers and Team Shotty Snipers removed.
+Team Objective – Weighting for Multi Flag BR’s increased.
+Team Doubles – Anvil removed. The Pit replaced by Pit Stop in all variants.
+Squad Battle – Weighting on Heavy Sandtrap and Heavy Valhalla slightly reduced. Heavy Standoff removed.
DLC
+DLC FFA – Haunted Manor replaced with Infected Manor.
Hardcore
+Added Team Snipers – Ranked 4v4 playlist. Sniper Rifle spawns (no secondary weapons) on maps forged with Beam Rifles. Shotty Snipers present with a lower weighting.

Double EXP Weekends (Listed in order)
+Team Flag (Formerly known as 4th of July)
+Grifball
+Legendary Brawl
+Turkey Day*
7 on the 7th
+November’s 7 on the 7th will feature FFA gametypes on Blackout.
*Turkey Day
+Four days of tenuously Thanksgiving-themed FFA gametypes for 9 players:
Turkey Day Gametypes
+Wishbone Brawl: Score points by beating down other players with the oddball. 10 points to win.
+Black Friday: More slugs than hugs. Players spawn with Plasma Pistols and score points by beating down or assassinating other players. 25 points to win.
+Turkey Carvers: Those turkeys won’t slice themselves. Team Swords, point leader moves slowly (‘cause he ate too much). 25 points to win.
+Turkey Fiesta: It’s a party! Random primary and secondary weapons. Point leader is fat and slow, but we still love him. 25 points to win.
+Tryptophan: The day the turkeys… Returned. Infection. Turkeys move quickly. Last Pilgrim Standing can run pretty fast. Most kills after 4 rounds wins.
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